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The 2019 PC games

It feels like the year has hardly begun—and there’s still a lot to look forward to with the games of 2018—but according to the calendar we’re already more than halfway through the year. While it may seem like you have plenty of time to get holiday shopping done, experience tells us that time somehow speeds up at the end of the year and November is basically tomorrow.

So with 2019 creeping up fast, we’re looking ahead to the PC games we’re most excited to play next year. We’ll expand this list in the coming months, but for now, here are a handful of games we expect we’ll be talking about a lot next year.

Anthem

Releases: February 22, 2019 | Developer: BioWare | Everything we know

Enter a world of warriors clad in mech suits protecting the last bastion of humanity, and collect some loot while you’re at it. Similarities to Destiny aside, the multiplayer-focused Anthem promises the chance to soar through the skies (and underwater) with rocket boots, battle giant monsters, and contend with dangerous weather effects like “shaver storms.” There’s a lot of skepticism around Anthem, especially as it’s not the sort of game we’re used to from BioWare, but after our hands-on at E3 we were at least convinced that having jet feet rules. games of 2018

Atomic Heart

Releases: 2019 | Developer: Mundfish | Interview

This one came out of nowhere, and we managed to eke a little info out of the developers back in May. What we’ve gathered so far is that it’s an open-world shooter (sometimes) set in the Soviet Union with a very cool trailer, which is worth watching above. There are Metro and Fallout vibes to Atomic Heart, though we’re told it draws inspiration from the creators’ childhoods, which only makes it more interesting.

Control

Releases: 2019 | Developer: Remedy | Steam

Remedy’s Quantum Break was good, but not great, and ran poorly on PC. Control looks like Remedy’s attempt to refine the reality-shifting gunplay of Quantum Break, adding in more environmental destruction and a more open-ended quest structure. As Jesse Faden, you discover a labyrinth that serves as the headquarters of the Federal Bureau of Control, which can only mean good things. After acquiring a transforming gun, Jesse becomes the bureau’s new chief and must stop a destructive force corrupting all the bureau’s employees. Sounds like a tough interview.

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